
- No sound final fantasy 10 emulator driver#
- No sound final fantasy 10 emulator full#
- No sound final fantasy 10 emulator iso#
104 and the outputted image is stretched fully vertically with a matching/correct horizontal AR (I have mine set to 8:7/NTSC).
No sound final fantasy 10 emulator full#
Setting 'stretch' for full screen stretches the image to the maximum height/width of my monitor, but it obviously loses the correct AR. This happens regardless of overscan setting. Basically, the visible image is not fully stretched vertically (although it is holding it's aspect ratio). It seems that full screen is using integer scaling only or displaying additional black bars (beyond the overscan black bars). I'm using the Windows 32-bit OpenGL build. I'm having a minor full screen video issue in r1064 and I'm thinking this 'bug' may have been introduced in r1059 (If I'm doing my math right, it's the 5/25/19 commit 008455e), but I can't track down this build or the previous build to check and I'm not setup to compile currently. Would you please add a hotkey to be able to rewind the game in full-screen? BTW, I'm using "puNES win64 OpenGL".Īlso, if possible I would like to ask a minor feature request:ġ - Would you please provide an on-screen text in full-screen to see which Save State Slot you have selected? because we can only see the Save State Slot in windowed mode.Ģ - Since you replaced "Timeline" with "Rewind" we aren't able to rewind the game in full-screen anymore, to be able to rewind the game we need to be in windowed mode and rewind it manually with the mouse. Even if you change or disable that hotkey in the configuration file "input.cfg" it will always reset to the default key which is "Alt+V" every time you open the emulator. I'd like to report another bug that I forgot to mention which also happens in this new version: the "Start/Stop WAV" hotkey can't be changed, edited nor disabled so it will always be enabled, this is the only hotkey that has this issue. If anyone's managed to get this game running plesantly well please post your configuration and any tweaks you've made so I can play - View image here: - Thanks.Thanks for the new version, the 2 bugs that I reported recently was fixed, awesome! However, once the battle sequence has begun the framerate is unplayably slow with much jerking and what looks like dropped frames. I turned the framebuffer settings to the lowest in the GPU plugin options and now the battle starts OK (albeit in a ugly way). When a battle starts it lags terribly trying to do the blur effect. The video also has huge green pixels down the right side of the screen like a bad DivX encode. It's definately not CD access lag as I'm using a.


These don't seem to be covered by the FAQ or any forum posts I can find:įirst, not major, but during FMV sequences, the sound stutters slightly every second or so, and so does the video. Now that all that's out of the way, on to the problems I'm having.
No sound final fantasy 10 emulator iso#
iso and am using ePSXe's 'Run ISO' feature to start the game.
No sound final fantasy 10 emulator driver#
I am using the following drivers:ĮPSXe CDR WNT/W2K core 1.5.2 CDROM driver I have followed the configuration suggestions on this guide by Kane, and am using ePSXe 1.5.2 as noted in this forum post. So I'm trying to set up ePSXe to run the game well enough to play, and output it to my TV at 800圆00.

I bought this game a while ago and it's ugly on my PS2.
